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Grand Theft Rondo T-Shirt August 26, 2010

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Grand Theft Rondo T-Shirt Boston Celtics Rajon Rondo

Grand Theft Rondo T-Shirt

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Grand Theft Rondo T-Shirt

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Needham’s Visual IQ, data mining software developer, raises $3 Million from a group of undisclosed investors August 23, 2010

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Needham’s Visual IQ, a data mining software developer, raises $3 Million from a group of undisclosed investors.

Burlington’s Viridity software raises $8 Million in a Series B round of equity financing from Battery Ventures and North Bridge Venture Partners August 23, 2010

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Burlington’s Viridity software, a provider of data center energy resource management technology,  raises $8 Million in a Series B round of equity financing from Battery Ventures and North Bridge Venture Partners.

Cambridge’s Vanu, Inc., announces a $2.15 Million round of equity financing August 23, 2010

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Cambridge’s Vanu, Inc., a maker of software radio systems, announces a $2.15 Million round of equity financing led by a group of investors including Norwest Venture Partners, Teta Capital, and Charles River Ventures.

Lexington’s Tokutek, indexing software developer, raises $2.8 Million from a group of undisclosed investors August 23, 2010

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Lexington, Massachusetts -based Tokutek, an indexing software developer, raises $2.8 Million from a group of undisclosed investors.

Providence, Rhode Island based Shape Up The Nation, Inc., raises $5 Million in a Series A round of equity financing August 23, 2010

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Providence, Rhode Island based Shape Up The Nation, Inc., a provider of social network based online health and wellness services, raises $5 Million in a Series A round of equity financing from a group of investors including Cue Ball Capital and Excel Venture Management.

Belmont’s SaveWave, digital coupon solutions provider, raises $2.3 Million in a Series A round of equity funding August 23, 2010

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Belmont’s SaveWave, (formerly known as Upromise) digital coupon solutions provider, raises $2.3 Million in a Series A round of equity funding from a group of undisclosed investors.

Cambridge’s PatientsLikeMe, Inc., raises $8 Million from a group of undisclosed investors August 23, 2010

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Cambridge’s PatientsLikeMe, Inc., a provider of social networking sites for people with specific illnesses, raises $8 Million from a group of undisclosed investors.

Boston’s Ayeah Games raises venture capital from Lead Dog and Eureeka Ventures August 23, 2010

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Boston’s Ayeah Games , a developer of “social reality games”, raises an undisclosed amount of venture capital equity funding from Lead Dog Ventures and Eureeka Ventures.

Boston’s Skyhook Wireless maps the physical meatspace world so your smartphone can know its location in a minute without slow GPS satellite fixes August 23, 2010

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Boston’s Skyhook Wireless maps the physical meatspace world so your smartphone can know its location in a minute without slow GPS satellite fixes and tap into the new wave of nascent geo-location services.


Skyhook Wireless software loads onto mobile telephones and other portable devices like netbook computers and tablet computers and in most urban city locations can pinpoint a user’s location within 60 feet, obtaining a position fix in around one to two minutes, much faster than traditional GPS, or Global Positioning Systems, are able to obtain positive location information or even connect, while inside buildings.


When a Skyhook-enabled smartphone checks on its location, it will use the Skyhook Wireless software to scan for nearby cellular towers, Wi-Fi hotspots and available GPS satellites. The smartphone then sends that data to a Skyhhok Wireless server and within seconds can get a positive position fix on where in the world that smartphone is. This three-pronged approach is superior in the field in many instances for obtaining a position as opposed to reliance on GPS alone, which can take minutes to obtain a position fix.


But Skyhook Wireless must continuously update its location database as people move and new hotspots emerge and cease. The biggest challenge is not getting the data, it is managing the chaos that surrounds the shifting database of location-fixing data.


Skyhook Wireless software is part of a thriving emerging market for location-based services. These services include mobile social networks like Facebook Places, Gowalla and Foursquare, which enable “checking in” and broadcasting your location information to friends, announcing, for example, your arrival at a neighborhood restaurant.


To make this possible, Skyhook Wireless has amassed a database of more than 50 billion scanned records of Wi-Fi, cellular tower and GPS signals. This “map” of locations captures nearly 80% of the geographic areas in which the population of the US lives and works daily. In order to gather all of this information, Skyhook Wireless, on any given day, employs 500 drivers to cruise around with laptops and wireless antennas that read Wi-Fi and other signals and correlate them with locations. The company’s ultimate goal is to obtain baseline scans of all the roads and cities across the entire globe.


Skyhook Wireless has among its customers the manufacturers of mobile phones and other consumer devices. Skyhook Wireless software is installed in tens of millions of consumer gadgets, including some netbook computers, cameras, and until very recently, every iPhone, iPad and iPod that Apple shipped. In April, Apple began using its own location data it had been collecting for this purpose over years of iPhone use. In July of this year, Skyhook Wireless inked a deal with Samsung for its smartphones and has agreements with Motorola and Dell as well.


Licensing Skyhook Wireless technology can cost as much as $2 per device. Forbes magazine estimated the company’s 2009 revenues at $25 Million. Skyhook Wireless has around 35 emplyees, was founded in 2003, and has raised around $17 Million from investors to date.


Skyhook Wireless is competing against Apple, Inc., as mentioned previously in this article, as well as giants Google and Nokia, which have both also developed and acquired similar services that use multiple locataion data inputs, like Wi-Fi hotspots for mobile location fixing. It may be significant that in April of this year, Motorola choose to license the Skyhook Wireless technology rather than use Google’s free location software.


The CEO of Skyhook Wireless is Ted Morgan, age 43, the company’s founder.

Tektronix Communications acquires Chelmsford’s Arbor Networks August 23, 2010

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Plano, Texas -based Tektronix Communications, a provider of communications test and network intelligence solutions,  acquires Chelmsford’s Arbor Networks, a provider of network security and management solutions, for undisclosed terms.

Chelmsford’s Schafer Corporation acquires St. Louis based Asynchrony Solutions, for undisclosed terms August 22, 2010

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Chelmsford’s Schafer Corporation, a provider of scientific analysis and engineering services, acquires St. Louis based Asynchrony Solutions, a provider of software technology, for undisclosed terms.

Canton, MA -based TriNET Systems, Inc., is acquired by Exeter, RI’s Carousel Industries August 22, 2010

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Canton, Massachusetts -based TriNET Systems, Inc., a provider of converged communications, IP telephony applications, unified communications, security and managed services, is acquired by Exeter, Rhode Island’s Carousel Industries, a provider of technology solutions, for undisclosed terms.

Billerica’s Echolab is acquired by Blackmagic Design, of Milpitas, CA August 22, 2010

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Billerica’s Echolab, a designer and manufacturer of video production switches,  is acquired by Blackmagic Design, a manufacturer of creative video technology, of Milpitas, CA. Terms were not disclosed.

The Hub Tech Insider Glossary of Mobile Web Terminology August 21, 2010

Posted by HubTechInsider in Definitions, Mobile Software Applications, Wireless Applications.
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Well, as all of my regular readers know, and most casual readers of these pages can probably easily surmise, I am an ecommerce guy.

I have been designing, programming, managing, and just about everything-ing, ecommerce sites and companies for well over 15 years at this point.

I started my first ecommerce site in 1994. My first web site was an ecommerce site, the third web site in the US state in which I was living at the time. So building online stores is something I am super passionate about.

Sometime ago, probably around 2003 or 2004, I became convinced of the inevitability of the mobile web, and mobile web browsing for ecommerce sites.

I never really believed that the mobile browsing and online purchasing experience, or typical use case, for mobile browsing would be the same as the browsing experience on the desktop PC-based web. It just seemed to me that the mobile version of an ecommerce (or any other content-serving web site, for that matter) site would have to be optimized for a person on-the-go.

The appearance of the Apple iPhone really got me fired up about the mobile web, because I saw Apple driving mobile browsing to the fore of the public’s attention. There were several other factors that were, to my mind, inevitably driving the adoption of mobile web browsing.

So I set out to learn everything I could about mobile browsing, browsers, devices, standards, everything about mobile ecommerce and mobile web design.

At this point (summer 2010), I have set up several mobile versions of ecommerce sites. The mobile version of one of  my latest ecommerce projects, tshirtnow.net, is currently responsible for around 9% of that site’s orders, which I find amazing. I expect this number to grow over time.

My employer, eSpendWise, (I am Director of Technical Projects there) is in the midst of developing a very thoughtful mobile portal into the eSpendWise ecommerce and eProcurement platform used by many Fortune 100 companies, like Apple, Inc., Nike, and others. Optimizing the mobile portal for the nomadic browsing experience (picture a store manager approving a shipment of cleaning supplies on their smartphone while running to help a cashier) while still preserving the power and flexibility of the eSpendWise platform, as you might well be able to imagine, dear reader, is a challenging task to say the least.

A recent study by mobile commerce analysts at Morgan Stanley projected that within five years, the number of user accessing the net from mobile devices will surpass the number who access it from PCs.

Because the screens are smaller, such mobile traffic is trending to be driven in the future by specialty software, mostly apps, designed for a single purpose. For the sake of the optimized experience on mobile devices, many users will forgo the general purpose browser for specialized mobile applications. Users want the Net on their mobile devices, but not necessarily the Web. Fast and easy (specialized purpose-built mobile applications) may eventually win out over flexible (the current desktop browser-oriented world wide web).

One thing I recommend is designing to web standards for your mobile applications or portals. In this way, you have the best shot at “future proofing” your mobile optimized content and applications.

During the writing of Functional Specifications for some of the mobile projects I have been involved with or responsible for, I have created a Glossary of mobile web terms and terminology I wanted to share with my HubTechInsider.com readers so that it may serve as a reference for their own mobile web design efforts.

Please don’t hesitate to send me an email with any questions or additions / corrects you may have for me, and please send me a short note with links / information about your own mobile web design efforts!

The Hub Tech Insider Glossary of Mobile Web Terminology

3G – 3G stands for Third Generation and refers to the latest phase in mobile technology. 3G enables much faster connections to the Internet so that you can get richer multimedia experiences such as video messaging.

4G – 4G stands for Fourth Generation and is a somewhat vague term used to describe wireless mobile radio technologies that offer faster data rates than current 3G (third generation) technologies. 4G networks are also more data-centric and based on standard Internet technologies such as IP. Voice service is typically provided using a special form of VoIP. WiMAX and LTE are examples of 4G technologies.

A-GPS – Assisted Global positioning System. This is a mobile-based location technology. The mobile uses A-GPS to work out location with the help of both GPS satellites and local network base stations.

AFLT (Advanced Forward Link Transmission) – AFLT is a mobile-based location technology. AFLT does not employ GPS satellites to work out locations. Instead, the phone measures signals from nearby cellular base stations and reports the time/distance readings back to the network which is then able to work out your location.

BROWSER – Software that allows you to view Internet content on a web-enabled device.

cHTML, C-HTML, Compact HTML – cHTML is a subset of HTML for i-mode browsers.  cHTML is used only in Japan. cHTML is considered technical superior to WML. cHTML was replaced at W3C by XHTML Basic.

CTI (Computer Telephony Integration) – CTI is an optional set of applications that integrate your business’ telephone system with a computer.  Features can include video conferencing, one-click dialing, incoming call routing, and a variety of other timesaving features that could be appealing to large businesses.

EDGE (Enhanced Data Rates for GSM Evolution) – This is an enhanced modulation technique which increases network capacity and data rates in GSM networks.

FEATURE PHONE – A cell phone with lightweight web features, not smartphones.

GSM (Global System for Mobile) – This is the digital network that mobile phones have used to make calls and send text messages, as well as the standard network available across much of the world. The data connection to the mobile internet is a phone call (similar to a fixed line modem) and it is billed relative to the duration of the call.

HDML(Hyper Device Markup Language) Computer language format used to create wireless websites. HDML is the oldest markup language for display on mobile devices (circa 1996). HDML has a very simple syntax. HDML was never standardized, but was influential in the development of WML. No longer used on mobile phones in North America and Europe.

iDEN – a mobile telecommunications technology, developed by Motorola, which provides its users the benefits of a trunked radio and a cellular telephone. iDEN places more users in a given spectral space, compared to analog cellular and two-way radio systems, by using speech compression and time division multiple access (TDMA). iDEN is an enhanced specialized mobile radio network technology that combines two-way radio, telephone, text messaging and data transmission into one network.

i-mode – NTT DoCoMo proprietary wireless Internet service. Provides mobile devices access to web, e-mail and packet data. NTT DoCoMo I-mode is available only in Japan.

IMEI (International Mobile Equipment Identifier) – This is 15-digit number which identifies an individual phone to the network operators.

Java (J2ME: Java 2 Micro Edition) – Java or J2ME (Java 2 Micro Edition) enables users to download tailor-made software applications onto their phones e.g. mobile games.

LTE (Long-Term Evolution) – An effort to develop advanced wireless mobile radio technology that will succeed current 3G WCDMA/HSDPA/HSUPA technology. Although “LTE” is not the name of the standard itself, it is often used that way. The actual standard is called 3GPP Release 8. LTE is considered by many to be a “4G” technology, both because it is faster than 3G, and because it uses an “all-IP” architecture where everything (including voice) is handled as data, similar to the Internet.

MMS (Multimedia Messaging Service) – Also referred to as picture messaging, MMS works much like text messaging but with a greater capacity so you can send larger quantities of text as well as attaching images and audio files from your phone.

NATIVE APPLICATION – Mobile phone software compiled into a compatible binary format, stored in phone memory and run locally on the device. I.e. web browser, email reader, phone book.

PORTAL – A website accessed by desktop or wireless device that provides a wide selection of information from a single place.

PREDICTIVE TEXT (T9: Text on Nine Keys) – Predictive text allows you to enter text by pressing only one key per letter. When you try and text in a word, the phone will automatically compare all of the possible letter combinations against its own dictionary and predict which word you intended to type.

ROAMING – Making or receiving calls (or using wireless data services) outside your home airtime rate area. Additional fees may apply, depending on your calling plan.

SERIES 60 / SERIES 40 – Series 60 is based on the Symbian Operating System and is a major platform for smartphones. Series 60 was developed by Nokia for their own smartphones but they also license the platform to other mobile manufacturers. Series 60 mobiles tend to have a large color display and a large amount of memory for storing content. Series 40 phones tend to have smaller screens and less memory.

SIM CARD – This is the small card that slots into the back of a mobile phone underneath the battery. The SIM card controls your phone number and the Network that it works on.

SMARTPHONE – A smartphone is like a combination of a standard mobile phone and a PDA. Smartphones have their own complete Operating Systems but differ from PDAs in that they have a standard phone keyboard for input instead of a touch screen and pen.

SMS – (Short Message Service) Send or receive messages (up to 160 characters each) using your wireless device.  SMS is also known as “Text Messaging”.

SOFT KEYS – Soft keys can be used for many different functions according to what is displayed on your mobile at any one moment e.g. ‘Select’ and ‘Exit’. They are commonly found right under the display.

SYMBIAN – Symbian is made up of a group of companies (Nokia, Ericsson, Motorola, and Psion) who create operating systems for mobiles and personal digital assistants (PDAs).

SYNCHRONIZED ACCESS – Some companies create a scaled-down version of their website for PDAs. A copy of the site is stored on the PDA and updated each time it is placed in its cradle and synchronized.

TEXT MESSAGING – Send/receive messages (up to 160 characters each) from your wireless device. Text Messaging is also known as “SMS.”

TRI-BAND – A GSM mobile of which there are two major types (European and Americas) and supports three of the four major GSM frequency bands. This type of mobile functions in most parts of the world.

U-TDOA (Uplink Time Difference on Arrival) – U-TDOA is a position-location technology for mobile phone networks. It works out your exact location by using triangulation techniques i.e. by measuring your distance from two known points.

UMTS – UMTS is one of the standard technologies used to enable 3G mobile services e.g. video on your phone.

WAP (Wireless Application Protocol) – This is the technology that enables mobile phones to browse the Internet. Open standard for network communication that allows mobile devices to access the Internet. WAP is a lightweight protocol providing primitive Internet support (from a desktop point of view). WAP was criticized for fragmenting the Web into Desktop and Mobile variants.

  • WAP 1.x – WML
  • WAP 2.x – XHTML-MP

WEB APPLICATION – A web application is an application that is accessed via Web browser over the Internet.  Application runs on a web server. Markup documents are typically rendered on the User’s phone. No binary compilation or persistent local storage.

WiMax – (802.16a) WiMax is the trade name for a family of new technologies related to the IEEE 802.16 wireless standards. WiMax has the potential for very long range (5 – 30 miles) and high speeds. The initial version, based on 802.16a, is designed for fixed (non-mobile) applications only, such as a wireless replacement for home DSL or cable modem service.  Newer versions, such as 802.16e, add support for mobility, potentially making WiMax a competitor for certain 3G or 4G cell-phone technologies. WiMax uses OFDM (Orthogonal Frequency Division Multiplexing), an increasingly common type of digital wireless technology that is also used in some digital radio and television standards. WiMax operates at higher frequencies than mobile phone networks. WiMax technology can operate in the 2.5 or 3.5 GHz licensed bands, or in the 5.8 GHz unlicensed band.

WML (Wireless Markup Language)–  Computer language format used to create websites that can be viewed on a wireless telephone or device. WML is a XML-based markup language for mobile phones. WML has a very simple syntax. WML was standardized by W3C. WML is considered to be a legacy markup language for mobile devices. Implements WAP.

WTAI (Wireless Telephony Applications Interface) – A protocol used in conjunction with the Wireless Application Protocol (WAP) to allow a phone number to be linked to a web page.

WURFL (Wireless Universal Resource File) – WURFL is an open source directory and APIs for programmatic discovery of mobile device capabilities.

XHTML – XHTML is a HTML markup language in XML-compliant syntax.

XHTML Basic – W3C-standardized subset of HTML targeted for mobile devices, pagers and set-top boxes.

XHTML-MP – Superset of XHTML-Basic defined by the Open Mobile Alliance industry group. XHTML-MP is considered to be the implementation of WAP 2.0. XHTML-MP is a very popular markup language for mobile devices and carrier sponsored applications and portals.

Want to know more?

You’re reading Boston’s Hub Tech Insider, a blog stuffed with years of articles about Boston technology startups and venture capital-backed companies,software developmentAgile project managementmanaging software teams, designing web-based business applications, running successful software development projectsecommerce and telecommunications.

About the author.

I’m Paul Seibert, Editor of Boston’s Hub Tech Insider, a Boston focused technology blog. You can connect with me on LinkedIn, follow me on Twitter, even friend me on Facebook if you’re cool. I own and am trying to sell a dual-zoned, residential & commercial Office Building in Natick, MA. I have a background in entrepreneurshipecommercetelecommunications andsoftware development, I’m the Director, Technical Projects at eSpendWise, I’m a serial entrepreneur and the co-founder of Tshirtnow.net.

Newton’s Zeo, a provider of sleep coaching devices and software, raises $1 Million August 21, 2010

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Newton’s Zeo, a provider of sleep coaching devices and software, raises $1 Million from iD Ventures America and Trident Capital.

Newton’s MedNetworks, Inc. raises $5 Million in a Series A August 21, 2010

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Newton’s MedNetworks, Inc., a provider of technology for analyzing real life social networks of physicians and patients, raises $5 Million in a Series A round of equity funding led by Excel Venture Management.

Cambridge’s Marginize raises $350k in a Series A round August 21, 2010

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Cambridge’s Marginize, a provider of real time conversation on top of existing web pages, raises $350k in a Series A round of equity financing led by a group of investors including Longworth Venture Partners, Atlas Ventures, David Cohen and Dharmesh Shah.

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